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Rift: Planes of Telara News

River Of Souls Event Wrap Up


http://forums.riftgame.com/showthread.php?167307-River-of-Souls-World-Event-WrapupWhen we set out to get this unveil event in front of you, it was all about some serious ambitions.

Great new types of content to unveil a brand new raid zone. Events that really push the edge of what's possible not just in Rift, but in any MMO of its kind. All within an incredibly rapid amount of time following launch.

In this case, while we did get to "what's possible" we didn't get to "solid gameplay for the entire game universe." The later phases of the event were too concentrated and time-compressed, which caused issues on a number of worlds.

Ambition is important -- It's what keeps us improving day to day, week to week, month to month. But, it's equally important to know when you walked too close to the edge and got cut.

Between our previous experience with zone events and now with world events, we have a much better idea of the range we can create "fun" for at a mass scale in the future, and the steps we need to take to continue progressing the more solid gameplay experiences that only happen in RIFT.

As I had posted earlier, our next world events will already be taking everything we learned, as well as all of your comments about the event, into account. Please do keep them coming -- I guarantee we're here reading them all, weekend or not.

As developers, none of us are happy when anyone who chooses to spend their valuable time in our game feels like they got the short end of our aspirations.

To that end, even if something goes great for some, when it doesn't go great for all, we're going to go out of our way to make it up in some way wherever we can.

We're going to assume that if you are an active subscriber you were intending to participate in the final stages.

1) Operating on that assumption, later this week everyone will be receiving an in-game mail with the River of Souls Event Reward Pack containing:

Symbol of Purity – This item starts a quest you can complete to obtain

    * 250 Otherworldly Sourcestone
    * 1x - Purified Treasure Cache – Contains a random chance of obtaining one of the special world drop event rewards from the day of the event
          o Common – Grave Goods Bag -Unique 20 Slot Bag (NEW ITEM)
          o Uncommon - Shroud of Anti-Life – Lorn non combat Polymorph
          o Rare – Nimble Spectral Horse – 90% Speed Mount
          o Ultra Rare – Swift Spectral Warhorse – 110% Speed Mount
    * Shadetouched Weapon Cache – The starter item for the Rare Death weapon quests. You can choose whichever level appropriate one you'd like.
    * The following two Achievements, since not everyone who was (or wanted to be) present was able to obtain them.
          o Grim Hero
          o Grim Protector


2) The achievement for kneeling to Alsbeth will remain available in her incarnation inside the River of Souls.

3) Additionally, we're also going to continue the Otherworldly Sourcestone drops for the next few days, for those who haven't yet finished off their collections and would care to.

4) And since the question has come up quite a few times -- the ability to complete the quests from the Shadetouched Weapon Cache will continue, such that you're always able to finish them.


We do thank you for your patience with us during this first ever World Event. We know that patience isn't infinite. We do respect that fact greatly, and you have our word that we're listening and reacting smartly for the next round.

- Scott

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Other Rift News

Alpha server patch notes
NORTH AMERICA Servers down for Launch Prep - 6:00am PST through 10:00am PST
Head Start Community Update
RIFT Open Beta Begins Feb. 15, 2011
Beta 6 - "Planar War" for Feb 4

 


 

Warhammer 40K Dark Millenium Online News

Relic to help Vigil make DMO


Dawn of War developer Relic will help Vigil with the creation of massively multiplayer online game Warhammer 40k: Dark Millennium Online once it wraps up work on the soon-to-be-released Space Marine.

The collaboration began earlier, though. Vigil took a close look at the combat system used in the brutal third-person action game with a view to perhaps incorporating it into the mysterious MMO.

"There's no crossover narrative," Relic marketing manager James McDermott told Eurogamer.

"They will have forge worlds in their game. They're definitely interacting with us a lot because we have a pedigree and an understanding of the IP, which they're trying to develop.

"In terms of the some of the core mechanics, they were looking at our combat system quite carefully at one point to see if they could try and make it – not the same – but just have some level of consistency. That's definitely been a consideration."

Last month Eurogamer revealed Dark Millennium Online will be playable at next year's E3 trade show, with a launch at some point during THQ's next financial year – between April 2012 and March 2013.

Space Marine, however, is out in early September this year, and Relic is putting the finishing touches to the promising action game.

And once it's done, the team may lend Vigil a hand.

"We just on the whole try to work as collaboratively as possible, and with Space Marine wrapping up, we may become more involved in just helping them on a day to day basis with some things as we move forward," McDermott explained.

"We kind of do that on all of the products. When something's getting close to launch or if it's at a critical point, some of the other talent from other studios start to help out to get them as good as possible.

"We're going to see some of that on that title as well."

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Other Dark MIllenium News

DMO budget is 50Milion
THQ says WAR40K MMO due by March 2013
Warhammer 40k: Dark Millennium Online – a Grim Dark Future
New DMO Movie
Lots of New Dark Millennium Screenshots