http://herald.warhammeronline.com/patchnotes/index.php?id=2009_1-3-0#_68Includes the Land of the Dead
Interesting little changes:
*Tooltips will now incorporate stats to better estimate the abilities effect.
*Willpower is now a percentage and will affect all abilities by the same rate.
*For the most part, tootip damage/healing is decreased, and the bonus from stats is increased.
*Upon achieving Rank 19, players will now receive a special mail message containing an item that directs them to a special quest line. This quest line has been created specifically for the beginning of Tier 3, and will help expedite players in their journey toward the Tier 4 campaign.
* The instanced boss lockout timer system has been reworked to be more flexible. Players with no boss lockouts can now be invited into groups with existing boss lockouts.
*Crafters will now be able to aquire additional backpacks for their inventory by increasing their skill in a tradeskill. These additional backpacks will only allow crafting ingredients to be placed in them, and when the crafting bag is full, any new crafting items obtained will automatically be placed in the player's normal inventory.
*new+crit talismans are available, some slots have been changed and you may not be able to stack the same type of talisman on one item.
*Guilds can now purchase the Deadbolt upgrade for their Keeps. This upgrade locks the inner door of a claimed Keep, making it so enemies cannot use Pick Lock or Bypass Defenses to gain entry into the inner Keep. When the Deadbolt upgrade has been purchased, the postern door will be named "Dead-locked Postern Door."
* Officer Quartermasters have been added to Keeps in Tiers 2 through 4 and to the warcamps in Tier 1. These Quartermasters will trade gear for medallions.
* Token rewards have been added to Keep and Battlefield Objective defend quests.
* Seizing an upgraded Keep will now yield additional gold bags, depending on the Keep's level
* Guilds that have keeps claimed in a pairing will now receive a gold bag for locking the pairing.
* Medallions will now be available to players in Scenarios, should the corresponding zone be captured by their realm while they are inside.
* Large-scale Keep fights will now have the possibility of awarding additional gold bags for attackers or medallions for defenders.
*Players now have the option to opt-out of the loot roll at any Public Quest. Opting-out will not affect your contribution, but will bypass your character when rolling for loot, allowing others to get a chance at the loot.
*There is now an Auto Roll tab on the Open Parties and Warbands window that will allow players to set their preferences on loot.
* Players in your party will show as green, and players in your warband will show as a light olive.
* RVR-flagged players in both groups will show as more saturated versions of those colors.
* Yellow names will be used only for RVR-flagged players who are neither in your party nor your warband.
* Guild and alliance colors will be a blue and a green-blue, respectively, and only show in the guild and title section of the overhead name.
* Players who have won loot from a Public Quest, but were unable to claim it for one reason or another, will now have that loot mailed to them 24 hours later. The unclaimed loot will appear in the player's mailbox after the 24 hour period with the Public Quest listed as the sender for easy identification.